between detail (Between)



(This is the system overview. Command references: help learn,
            help envision, help forget, help btwlist, help btw,
            help btwjn, help skip.)

            Dragons - and firelizards - cross Pern in three heartbeats of
            icy nothing by going between. A beast can only jump to
            places it has personally memorized.

            Learning places:

                learn <code>            - memorize where you are now
                learn <code> from <dragon> - take the image a dragon
                                            is envisioning (dragons only)
                envision <code>         - hold a known place in mind
                forget <code>           - let a place fade
                btwlist                 - everywhere you can go

            Going:

                btw            - jump to the place you envision
                btwjn <dragon> - join an airborne dragon, no code needed
                skip           - between and straight back (Threadfall!)

            The code is your own quick-ref: over Southern Weyr you might
            learn SW or learn souweyr.

            # subtopics

            ## dragons and the sky

            A dragon must be aloft - in a sky room - to learn a place or
            to go between, so dragon jump points are always skies; land
            through normal exits. Riders use all of these commands
            directly; they act through your lifemate. To come along on a
            jump you must be mounted (see the next subtopic).

            ## mounting up

            mount <dragon> climbs aboard (from solid ground - no
            leaping on in midair; dismount likewise wants land under
            you). A dragon's rider may always mount; anyone else needs
            mount/invite <person> from the rider or handler. Dragons
            carry any number of passengers.

            Astride, you're still in the room - look, talk, pose as
            always - but you travel with the dragon: through exits and
            between alike. If you control the dragon (rider or handler),
            just type the exit and the dragon flies it, everyone aboard;
            other passengers go where the dragon wills. Bare mount
            shows who's astride what.

            ## firelizards

            Firelizards are small enough to pop between from anywhere,
            ground rooms included, and memorize any spot. Drive the flit
            itself: cdzair learn kitchen, cdzair btw - the cd
            prefix tells the game which flit is meant. Firelizard folk
            cannot learn ... from others, though: trading images
            takes a dragon's mind on both ends.

            ## builders

            Mark a sky room with roomstate sky while in it. Skies are
            ordinary rooms - describe them, bind their weather - reached
            by flight exits from the ground.